/* ***********************************************************Example 4-3 (DHTMLAPI.js)"Dynamic HTML:The Definitive Reference"2nd Editionby Danny GoodmanPublished by O'Reilly & Associates  ISBN 1-56592-494-0http://www.oreilly.comCopyright 2002 Danny Goodman.  All Rights Reserved.************************************************************ */// DHTMLapi.js custom API for cross-platform// object positioning by Danny Goodman (http://www.dannyg.com).// Release 2.0. Supports NN4, IE, and W3C DOMs.// Global variablesvar isCSS, isW3C, isIE4, isNN4, isIE6CSS;// initialize upon load to let all browsers establish content objectsfunction initDHTMLAPI() {    if (document.images) {        isCSS = (document.body && document.body.style) ? true : false;        isW3C = (isCSS && document.getElementById) ? true : false;        isIE4 = (isCSS && document.all) ? true : false;        isNN4 = (document.layers) ? true : false;        isIE6CSS = (document.compatMode && document.compatMode.indexOf("CSS1") >= 0) ? true : false;    }}// JGSI mod: add a more friendly onload manager so that DHTMLAPI.js doesn't clobber other onloads.function addLoadEvent(func) {    // DHTMLAPI.js sets the onload handler; we may   var oldonload = window.onload;  if (typeof window.onload != 'function') {    window.onload = func;  } else {    window.onload = function() {      oldonload();      func();    }  }}// set event handler to initialize API// JGSI mod: use addLoadEvent instead of directly setting window.onloadaddLoadEvent(initDHTMLAPI);// Seek nested NN4 layer from string namefunction seekLayer(doc, name) {    var theObj;    for (var i = 0; i < doc.layers.length; i++) {        if (doc.layers[i].name == name) {            theObj = doc.layers[i];            break;        }        // dive into nested layers if necessary        if (doc.layers[i].document.layers.length > 0) {            theObj = seekLayer(document.layers[i].document, name);        }    }    return theObj;}// JGSI mod: add changeText method/* *  Find the element with id "elemId" and replace any text contents it has *  with "text". */function changeText(elemId, text){    try {        var txt = document.createTextNode(text);        var elem = document.getElementById(elemId);        elem.replaceChild(txt, elem.firstChild);    } catch(e) {        var msg = (e.message) ? e.message : e.description;        alert(e.message);    }}// JGSI mod: simplify popup window// note static chromefunction popup(url, windowName, width, height) {	window.open(url, windowName,	'WIDTH='+ width	+',HEIGHT='+ height	+ ',toolbar=no,location=no,directories=no,'	+ 'status=no,menubar=no,resizable=yes,scrollbars=yes'); 	return false;}// Convert object name string or object reference// into a valid element object referencefunction getRawObject(obj) {    var theObj;    if (typeof obj == "string") {        if (isW3C) {            theObj = document.getElementById(obj);        } else if (isIE4) {            theObj = document.all(obj);        } else if (isNN4) {            theObj = seekLayer(document, obj);        }    } else {        // pass through object reference        theObj = obj;    }    return theObj;}// Convert object name string or object reference// into a valid style (or NN4 layer) referencefunction getObject(obj) {    var theObj = getRawObject(obj);    if (theObj && isCSS) {        theObj = theObj.style;    }    return theObj;}// Position an object at a specific pixel coordinatefunction shiftTo(obj, x, y) {    var theObj = getObject(obj);    if (theObj) {        if (isCSS) {            // equalize incorrect numeric value type            var units = (typeof theObj.left == "string") ? "px" : 0;            theObj.left = x + units;            theObj.top = y + units;        } else if (isNN4) {            theObj.moveTo(x,y)        }    }}// Move an object by x and/or y pixelsfunction shiftBy(obj, deltaX, deltaY) {    var theObj = getObject(obj);    if (theObj) {        if (isCSS) {            // equalize incorrect numeric value type            var units = (typeof theObj.left == "string") ? "px" : 0;            theObj.left = getObjectLeft(obj) + deltaX + units;            theObj.top = getObjectTop(obj) + deltaY + units;        } else if (isNN4) {            theObj.moveBy(deltaX, deltaY);        }    }}// Set the z-order of an objectfunction setZIndex(obj, zOrder) {    var theObj = getObject(obj);    if (theObj) {        theObj.zIndex = zOrder;    }}// Set the background color of an objectfunction setBGColor(obj, color) {    var theObj = getObject(obj);    if (theObj) {        if (isNN4) {            theObj.bgColor = color;        } else if (isCSS) {            theObj.backgroundColor = color;        }    }}// Set the visibility of an object to visiblefunction show(obj) {    var theObj = getObject(obj);    if (theObj) {        theObj.visibility = "visible";    }}// Set the visibility of an object to hiddenfunction hide(obj) {    var theObj = getObject(obj);    if (theObj) {        theObj.visibility = "hidden";    }}// Retrieve the x coordinate of a positionable objectfunction getObjectLeft(obj)  {    var elem = getRawObject(obj);    var result = 0;    if (document.defaultView) {        var style = document.defaultView;        var cssDecl = style.getComputedStyle(elem, "");        result = cssDecl.getPropertyValue("left");    } else if (elem.currentStyle) {        result = elem.currentStyle.left;    } else if (elem.style) {        result = elem.style.left;    } else if (isNN4) {        result = elem.left;    }    return parseInt(result);}// Retrieve the y coordinate of a positionable objectfunction getObjectTop(obj)  {    var elem = getRawObject(obj);    var result = 0;    if (document.defaultView) {        var style = document.defaultView;        var cssDecl = style.getComputedStyle(elem, "");        result = cssDecl.getPropertyValue("top");    } else if (elem.currentStyle) {        result = elem.currentStyle.top;    } else if (elem.style) {        result = elem.style.top;    } else if (isNN4) {        result = elem.top;    }    return parseInt(result);}// Retrieve the rendered width of an elementfunction getObjectWidth(obj)  {    var elem = getRawObject(obj);    var result = 0;    if (elem.offsetWidth) {//        if (elem.scrollWidth && (elem.offsetWidth != elem.scrollWidth)) {//            result = elem.scrollWidth;//        } else {            result = elem.offsetWidth;//        }    } else if (elem.clip && elem.clip.width) {        result = elem.clip.width;    } else if (elem.style && elem.style.pixelWidth) {        result = elem.style.pixelWidth;    }    return parseInt(result);}// Retrieve the rendered height of an elementfunction getObjectHeight(obj)  {    var elem = getRawObject(obj);    var result = 0;    if (elem.offsetHeight) {        result = elem.offsetHeight;    } else if (elem.clip && elem.clip.height) {        result = elem.clip.height;    } else if (elem.style && elem.style.pixelHeight) {        result = elem.style.pixelHeight;    }    return parseInt(result);}// Return the available content width space in browser windowfunction getInsideWindowWidth() {    if (window.innerWidth) {        return window.innerWidth;    } else if (isIE6CSS) {        // measure the html element's clientWidth        return document.body.parentElement.clientWidth;    } else if (document.body && document.body.clientWidth) {        return document.body.clientWidth;    }    return 0;}// Return the available content height space in browser windowfunction getInsideWindowHeight() {    if (window.innerHeight) {        return window.innerHeight;    } else if (isIE6CSS) {        // measure the html element's clientHeight        return document.body.parentElement.clientHeight;    } else if (document.body && document.body.clientHeight) {        return document.body.clientHeight;    }    return 0;}
